Can be placed in all directions, like glow lichen.Generates in a layer on top of blocks, similar to snow.Generates in the deep dark biome on the edge of sculk patches.Set to false by default for sculk shriekers placed by a player or generated via sculk spread.Set to true by default for sculk shriekers placed via worldgen.Has a can_summon blockstate, which determines whether it can summon a warden and give the player darkness or not.If a player had successfully summoned a warden, only one attempt is required to summon a warden next time.Player has 4 levels of warning_level (0-3), everytime activated, the levels increased by 1, and never decrease.If activated three times, a warden is summoned from the ground.Gives players the Darkness effect when activated.Sculk shriekers summon wardens only if there isn't one within 48 blocks.Is activated by a sculk sensor, redstone signal or player's stepping.Can "shriek", emitting ring-like/sonic particles.Has two soul-shaped patterns in the center.Can spread sculk only on blocks in the sculk_replaceable tag.If a charge decays more than 24 blocks away from the catalyst, it merely vanishes.If a charge decays more than 4 blocks away from the catalyst, it has a chance of creating either a sculk sensor (90%) or a sculk shrieker (10%).The charge decays over time, faster the farther away from the catalyst it moves.Experience does not drop in these cases.Even if the mob doesn't drop experience as it wasn't killed by a player, the blocks would still spread based on the amount of experience it normally drops. The amount it spreads depends on the amount of experience the mob is meant to drop. Spreads sculk blocks to wherever a nearby mob dies.Emits soul particles after a mob dies within 8 blocks, and grows sculk-related blocks.Sculk blocks grow when a mob dies near a sculk catalyst.Activates nearby sculk sensors and shriekers even when wool is placed on it.Drops only experience when broken without Silk Touch.Is completely blast-resistant, is immune to withers and ender dragons, and takes an incredibly long amount of time to mine (82.5 seconds, which is almost 9 times longer than obsidian with a diamond pickaxe).Can be broken, but won't drop anything, even with Silk Touch.A new block only found in ancient cities shaped like a large frame.Unlike regular roots, they are an opaque block that can't be waterlogged and can be rotated.Can be crafted from 1 mud and 1 mangrove root.Can be crafted into mud brick slabs, stairs, and walls using a crafting table or stonecutter.Like soul sand, but without the slowdown.When walking on mud, entities sink down a bit.The dripstone dries it out, producing a clay block. Can be converted into clay by placing mud above a block which has pointed dripstone underneath.Can be created by using a water bottle, directly or through a dispenser, on dirt, coarse dirt and rooted dirt.
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